/*
 * Copyright (c) 2022 Huawei Device Co., Ltd.
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include "core/components_ng/pattern/badge/badge_pattern.h"

namespace OHOS::Ace::NG {

void BadgePattern::OnModifyDone()
{
    auto host = GetHost();
    CHECK_NULL_VOID(host);

    auto badgeLayoutProperty = host->GetLayoutProperty<BadgeLayoutProperty>();
    auto badgeColor = badgeLayoutProperty->GetBadgeColorValue();

    auto textNode = AceType::DynamicCast<FrameNode>(host->GetChildren().back());
    CHECK_NULL_VOID(textNode);
    auto textRenderContext = textNode->GetRenderContext();
    textRenderContext->UpdateBackgroundColor(badgeColor);
}

} // namespace OHOS::Ace::NG
